Correction to: The effects of demographic factors on learners’ flow experience in gamified educational quizzes (Smart Learning Environments, (2025), 12, 1, (25), 10.1186/s40561-025-00378-1)
Issabek A. Oliveira W. Hamari J. Bogdanchikov A.
December 2025Springer
Smart Learning Environments
2025#12Issue 1
Following publication of the original article (Issabek et al., 2025), a note in Declaration section has been added: During the preparation of this work, the authors utilized generative artificial intelligence (i.e., Microsoft Copilot) to improve the grammatical quality of the text. After the utilization of this tool/service, the authors diligently reviewed and edited the content as necessary, assuming full responsibility for the publications content. This article is an extension of the conference paper Issabek et al. (2023). The original article (Issabek et al., 2025) has been updated.
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Faculty of Engineering and Natural Sciences, SDU University, Kaskelen, Almaty, Kazakhstan
Gamification Group, Faculty of Information Technology and Communication Sciences, Tampere University, Tampere, Finland
Faculty of Engineering and Natural Sciences
Gamification Group
10 лет помогаем публиковать статьи Международный издатель
Книга Публикация научной статьи Волощук 2026 Book Publication of a scientific article 2026