Educational Mobile Games as a Tool for Increasing Vocabulary When Learning a Foreign Language


Panfilova V. Spichak V. Zhumakhanova A.
1 January 2022IGI Global

International Journal of Web-Based Learning and Teaching Technologies
2022#17Issue 1

The study considers the features of the algorithms of educational mobile games. The research analyzes the main functions and characteristics of 55 educational mobile games. The system of each mobile application for learning a foreign language consists of 13 key algorithms. An experiment involving three Russian (342 participants) higher educational institutions and two Kazakh (158 participants) universities was conducted. The experiment was based on the analysis and comparison of the effectiveness of Quizlet and Memrise (the first stage of the study), Tandem and ELSASpeak (the second stage of the study) with traditional learning methods (textbooks, notes, classroom lessons with teachers). The results indicate that students memorize 80-90% of vocabulary with the help of mobile applications. The synthesis of traditional learning methods and mobile pedagogy is the most effective. The results of the study can be used as an aid when using mobile learning methods in teaching foreign languages.

Educational Mobile Applications , Learning Process , Mobile Application Algorithms , Mobile Learning , Vocabulary Expansion

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Kazan Federal University, Russian Federation
Sechenov First Moscow State Medical University, Russian Federation
K. Zhubanov Aktobe Regional University, Kazakhstan

Kazan Federal University
Sechenov First Moscow State Medical University
K. Zhubanov Aktobe Regional University

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